About SwiftSpeed

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About Product

For most Multiplayer Online Battle Arena (MOBA) games, there is a need for high-quality network connections as there are requirements for voice connections and at most times, the challenges faced by the Gaming Communities includes the following as the gaming servers are not located locally:

  • Delay
  • Latency
  • Packet Loss / Data Loss

In a typical Gaming environment over general internet circumstances, users can experience a delay of more than 250ms and packet loss/data loss of
more than 3%

With SwiftSpeed, it can analyse, manage and select the best possible internet/network paths hence:

  • Any delays can be controlled within 250ms

  • Packet loss / data loss of 0% is achievable

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